Deck List
Liben
2
I Haven't Lost Yet!
2
Elemental Resonance: Woven Winds
2
Liu Su
2
Strategize
2
Lotus Flower Crisp
2
Mushroom Pizza
2
Elemental Resonance: Impetuous Winds
2
Lucky Dog's Silver Circlet
2
Favonius Cathedral
2
Liyue Harbor Wharf
1
The Bestest Travel Companion!
2
Send Off
1
Chaotic Entropy
2
Aquila Favonia
2
Paimon
2
Double Anemo Control
The aim of the deck is to abuse Jean and Sucrose’s Elemental Skills to disrupt your opponent’s gameplan and use Swirls to deal consistent damage to all the enemy characters. Stop the opponent from doing what they want, and you will eventually win thanks to Swirl DMG, thanks to Sucrose’s Talent card.
Good Against
Bad Against
Video
Most of the time your first round is pretty standard: start off with Mona, use her Elemental Skill to apply Hydro, then swap to Sucrose and trigger a Swirl. With Sucrose applying Hydro to standby opponents, as well as forcefully swapping one into play, it pretty much guarantees that for the rest of the game most of your Anemo attacks will trigger Swirl again. This leaves you with 1 die, which you can use on Liu Su before swapping to Sucrose to cast her Burst on the second round (which is what you should prioritize), draw some cards with Strategize, or even have 1 die left to make Sucrose eat a Mushroom Pizza if she were to face a lot of aggression. If your opponent swaps, making you unable to Swirl, you ideally want to play a ramp card like Paimon/Liben and then swap to Sucrose so that you can still use your dice and end first, which will guarantee you to Swirl on the next round thanks to Mona’s Reflection Summon. You can even play Liyue Harbor Wharf here, although it has a lower priority compared to Liben/Paimon. You can also play both Wharf and your ramp card, and still guarantee a Swirl on the next round, enabled by Mona’s fast swap passive.
Like mentioned before, Chaotic Entropy is the star of the deck. While it’s active and Sucrose’s Grand Wind Spirit is infused with Hydro, all your Hydro DMG will be increased by 1, Swirls included. This can close out games extremely fast, and applies an incredible amount of pressure for all 3 turns that Sucrose’s burst is up. However, that is also your biggest weakness: if the opponent uses Send Off, then you will lose out on the massive increase in DMG until you are able to re-cast Sucrose’s Burst, if you even can do that. If that happens, not all hope is lost. If your opponent is slow, try to build a second Sucrose Burst by defending her. If your opponent is fast, use the fact that they just used 2 dice to deal no dmg to catch up on your own DMG.
Now that your Swirls are good to go for basically the whole game, you want to slow down what the opponent wants to do using Jean and Sucrose’s Elemental Skills to swap key units out, using the skill that swaps to whoever is better for you. Using Lucky Dog, Jean’s Burst and Aquila Favonia, you can easily buy enough time to wear down any opponent, but be always careful for potential snipes from decks like Pyro Resonance ones or from a potential Adeptus Temptation Burst. Lastly, remember that when one of your opponent’s characters is defeated, your potential Swirl DMG goes down, so pushing through an enemy with a strong Stall unit like an Aquila Favonia Bennett or a Noelle could prove difficult, and will require careful use of your resources. Matchups with this deck can be very dependant on even just one small mistake from you or your opponent, so always keep in mind what your game plan for each turn is.
Thank you for making it this far! We hope this guide will help you blow your opponents away in your duels!
Guide made originally by WONG#7718. Supervised by Pietroloz#6800.